Army of Shadows

Martins Journal

I can’t sleep. I can’t eat. I’m tired and frightened.

Whenever I close my eyes I hear the explosion, the glass the sick thud of the young lady mouse falling to the ground. I thought it was that weasel but then I was her dress. My God what have we done? Is it worth this?

Every sound I hear outside my door is the police coming for me. Every voice I hear accusations and I wonder if they know what we have done.

But worst of all I feel I am losing my ability to be what I am, to be a doctor and to care for mice as I have my entire life. I need to pull myself together and so something good for my fellow mice.

As I see it now I’m a murderer at best, there must be something I can do to make up for this.

What’s that shadow outside? My God I need a drink.

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Martin's Journal

At 3 or 4 in the morning I wake up on the floor of the club “Le Fantastique” splashed by a cold glass of water. My ‘friend’ Paul laughing with 3 or four other mice and a couple of weasels curiously looking across their noses.

“Martin, you best get home, you’re not a teenager any more”, he said. Not going so far as to help me up though. I stumble to my feet, how much had I drunk?

Wait, hadn’t I seen something important that night? Someone I know? My mind is a blur and I stumble home wet and shivering.

“Not a teenager any more…” echoes through my head.

I’ll show them what a old mouse like me can do. They won’t be laughing long.

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Character Creation
Our First Session

We started our first session of AoS with an attempt to combine character creation with a hint of roleplaying. I described how the characters arrived at Cafe Ophelia, just before curfew, one at a time, and each one was led down to a secret room in the basement where they introduced themselves.

One of the players hadn’t received the modified character sheet I had sent on Excel, and following along with the MG book confused him, mostly because of the changes in the skill list. But we got into filling out the relationship map and creating NPCs, and that was the most collaborative part of the session.

Here is the cell, all of them post-war citizen recruits:

  • Jean-Claude, an older, graying mouse who lost an eye in a bombing the previous year; he may be a double agent for the Weasels. Or not.
  • Martin, a white mouse from Elmoss, and a doctor.
  • Henri, a brown mouse from the country, now unemployed in the city and resentful of the Weasels destroying his farm.
  • Olsen, a brown mouse in blue overalls, a member of the Mouxist group and the electrician’s union; he wears thick eyeglasses.
For significant NPCs:
  • Eloise: Olsen’s common-law wife (also his sister-in-law, before his wife died), also Jean-Claude’s enemy.
  • Yulon the Newt: a merchant in Port Sumac who is everyone’s friend (almost), but he has crossed Olsen in a manner know one yet knows.
  • Eugenie: Martin’s sister & a member of the resistance, also Olsen’s recruiter & mentor.
  • Patrick: Jean-Claude’s brother, Martin’s mentor, and Henri’s enemy.
  • Father Antoine: Martin’s enemy & Henri’s brother.
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Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

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